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- EXPLORE AND DISCOVER – Explore over 16 KM2 of the Martian landscape complete with deserts, craters, canyons, rocky planes, and mesas. Visit over 85 points of interest including abandoned towns, mines, industrial facilities, biodomes and vehicles.
- SURVIVE – Look after basic needs including health, stamina, nutrition, body temperature and oxygen.
- FIGHT – Encounter and fight against unique NPCs that are always looking to interrupt your adventures. These NPCs are fun surprises left over from previous, failed, colonization efforts. Now they’ve gone rogue, and you’ll need to fend off multiple types of scuttling pods, ground-boring drones, and future enemies to be introduced later.
- BUILD – Building your own base will be a cornerstone of your gameplay experience. Build a small base on your own, or collaborate and build a much larger base. Either way, a base is required to for the ultimate project – surviving Mars!
- EVENTS & FLOPS – MEMORIES OF MARS contains a very unique system of in-game events where players will converge and try to survive these events and thereby collect Flops. There are multiple ways to collect Flops, but beware because other players can rob, kill and loot your Flops.
The mod loader for Stardew Valley.
The world of Stardew Valley has plenty of free things you can forage just by walking around the town and its surroundings. Watch out for leeks, horseradishes, dandelions and daffodils growing the. Times Out and resets the server connection to prevent an AFK'er or the game's own connection bugs from locking up the game indefinitely(A 2 minute warning is sent out in chat before the end of the appropriate festivals to let everyone know to exit or they will be kicked). Turns off 'Pause When Game Window Is Inactive' so you no longer have to.
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(Or join the community!)What's new
SMAPI 3.7 mainly adds heuristic compatibility rewrites (which improve mod compatibility with Android and game updates), improves crossplatform mod compatibility, removes the experimental RewriteInParallel option, and fixes various bugs (notably map tile rotation after returning to the title screen). For modders it adds PathUtilities (to simplify working with file/asset names) and support for read/writing SDate values to JSON (including network messages).
See the 3.7 release highlights.
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Patch updates:
- 3.7.1 fixes input-handling bugs in 3.7.
- 3.7.2 fixes mod recipe changes not always applied in 3.7.
- 3.7.3 fixes errors on Linux/Mac due to content packs with incorrect filename case, fixes a map rendering crash due to a conflict between SMAPI and PyTK, and fixes a rare error in some mods rewritten for compatibility.
- 3.7.4 improves performance on some older computers, updates dependencies, and fixes various issues.
- 3.7.5 fixes mod changes to the town map sometimes resetting the community center, JojaMart, or Pam house visuals.
- 3.7.6 improves console commands, fixes a rare error when rewriting outdated mods, and fixes map exports for modders using StardewXnbHack.
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Requires Stardew Valley 1.4.1 or later on Linux/Mac/Windows.
See the release notes and mod compatibility list for more info.
Support SMAPI ♥
SMAPI is an open-source project by Pathoschild. It will always be free, but donations are much appreciated to help pay for development, server hosting, domain fees, coffee, etc.
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Special thanks to Bpendragon, hawkfalcon, jwdred, Karmylla, Magically Clueless, minervamaga, Odin, ParadigmNomad, Rafael Miranda, Renorien, Robby LaFarge, Susan of the Drunk and Ugly Podcast, and a few anonymous users for their ongoing support on Patreon; you're awesome!
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For mod creators
- SMAPI 3.7.6 for developers (includes intellisense and full console output)